INFO

10X CLUSTER SERVER SETTINGS

  • Maps: The Island, Ragnarok, Scorched Earth, Aberration, Extinction & Fjordur  
  • General Harvest:  x10
  • Element Harvest: Ext x3, Fjor x5
  • XP: x5
  • Taming: x10
  • Egg Hatch Speed: x20
  • Maturation: x20
  • Baby Imprinting Bonus: x1
  • Turret Limit: 125
  • Tame Limit: 750
  • Tribe Limit: 6
  • Alliances: No
  • Dino XP requirements capped lower to reach max level faster
  • Structure Damage: x1
  • Dino Turret Damage: x1
  • Cave Damage: x8
  • Offline Raid Protection:
    • 30% structure resistance and 2x Turret Damage
  • Custom Recipe Effectiveness: x2
  • Fishing Loot Quality: x1.6
  • Crop Growth Speed: x5
  • Unlimited Mindwipes
  • Gamma: Allowed
  • Player Stats Slight Increase - Dino Stats Vanilla
  • Max Player Level 155 (+5 levels Chibi, + 15 levels from each ascension Island & Aberration = Max Level 190) 
  • Max Wild Dino Level: 150 (Tek +20% / Wyvern & Drake eggs 190)
  • Food & Water Consumption Reduced
  • Floating Damage Text - disabled
  • 1 hour game time = 18 minutes in real-time
  • Item/Resources weight reduced by 50%
  • Stack sizes are mostly 1,000 for resources with a few exceptions. Ammo is 250 (ARB is 100)
  • Tribe slot cooldown of 1 hour
  • Player Movement Speed Level Cap of 191.5%
  • Player Melee Level Cap of 500%
  • Dino Food Level Cap of 200k
  • Weapon Cap = 300%
  • Flak & Tek Armour Dura Cap = 1,500
  • After a creature is deployed from a cryopod or soultrap, the following nerfs apply: 
    • Cryo Nerf will last for 10 seconds 
    • Reduces the amount of damage dealt by the creature by 90% 
  • Saddle Cap: As per official, most saddles will be capped at 124%, however, some of the better soakers have lower caps
  • Artifact Cave Building: ALL CAVES ALLOWED

OTHER CHANGES

  • Cross Travel Element & Element Shards = Yes
  • Nanny Imprinting = 100%
  • Structures will lock by default
  • Transmitter & Gates are not able to be placed on platform saddles
  • Grappling Hook will no longer work in boss arenas
  • Cryopods & Soul exploit to release unintentional dinos into the boss arena will no longer work
  • Gigas taken into a boss fight will receive full torpor and remain unconscious for the boss fight
  • SS Water Pipe intake allows water when placed anywhere (no need for pipes direct in water source)
  • Metal structures have a decay timer of 8 days that starts from when you log off. After 8 days it is able to be manually demolished. Lower tier structures decay quicker, and single foundations decay in 12 hrs (attach 2 structures together to bypass the single foundation speed decay).
  • Flamethrower damage reduced by 30%
  • Beaver Dams will despawn after 120 seconds of being accessed
  • Plant Species Z flashbang will not affect players vision
  • Cannon damage reduced by 50%
  • Shotgun Bullet crafting recipe customised (only requires Metal Ingots & Gunpowder)
  • Heavy Turret Crafting Recipe updated to remove the Auto Turret requirement
  • Gacha tribe limit of 6 per map
  • Netgun's do not work on players (only tamed and wild dinos)

CUSTOM DINO SPAWNS

  • Amargasaurus - Fjordur - Grasslands
  • Bloodstalker - Aberration - Blue Zone
  • Dinopithecus - Ragnarok - Jungle
  • Sinomacrops - Ragnarok - Jungle
  • Tropeognathus - Ragnarok - Center Canyons
  • Tek Trike - All Maps - Grasslands
  • Blood Wyvern - The Island - Redwoods (Day2)
  • Ember Wyvern - Scorched Earth - Wyvern Trench (Day2)
  • Tropical Wyvern - Ragnarok - Desert Oasis (Day2)
  • Tek Stryder -  The Island - Snow Biome (Day3)

UNTAMEABLE DINO'S & RELEASE DATES

  • Day 2 - Crystal Wyverns, Managarmr, Rock Golem, Fjordhawk & Desmodus
  • Day 3 - Andrewsarchus & Tek Stryder
  • Day 14 - Desert Titan, Forest Titan & Ice Titan
  • Untameable - Noglin, Voidwyrm & Astrodelphis

FLYER SPEED CAPS

  • Wyverns 110%
  • Crystal Wyverns 100%
  • Phoenix 200%
  • Griffin 140%
  • Rock Drake 150%
  • Argy 150%
  • Moth 160%
  • Pelagornis 160%
  • Ptero 145%
  • Quetz 150%
  • Tapejara 150%
  • Snow Owl 120%
  • Tropeognathus 136.5%

Boss Element Rewards

  • Ragnarok Gamma - 250
  • Ragnarok Beta - 500
  • Ragnarok Alpha - 1000
  • Scorch Gamma - 200
  • Scorch Beta - 400
  • Scorch Alpha - 600
  • Broodmother Gamma - 200
  • Broodmother Beta - 400
  • Broodmother Alpha - 600
  • Megapithecus Gamma - 200
  • Megapithecus Beta - 400
  • Megapithecus Alpha - 600
  • Dragon Gamma - 200
  • Dragon Beta - 400
  • Dragon Alpha - 600
  • Fjordur Fenrir Gamma - 350
  • Fjordur Fenrir Beta - 600
  • Fjordur Fenrir Alpha - 1500

Alpha Dinos will drop element as per the following: (excl. Fjordur)

  • Alpha Raptor (3 element)
  • Alpha Carno (3-5 element)
  • Alpha Rex (3-10 element)
  • Alpha Karkinos (3-10 element)
  • Alpha Megalodon (3-10 element)
  • Alpha Tuso (5-15 element)
  • Ice Worm Queen (5-20 element)
  • Alpha Wyvern (10-25 element)
  • Alpha Mosasaur (10-25 element)
  • Alpha Surface Reaper King (10-25 element)
  • Alpha Basilisk (10-30 element)
  • Alpha Leedsichthys (10-30 element)

In-Game Commands (type the below into Global Chat whilst in-game)

  • DELETE - Opens the AWF Shop UI in-game so you can spend your points on items
  • /fill TURRETTYPE - fills specific turret type (ie. /fill heavy - would fill only turrets including heavy in their name)
  • /turrets - change turret settings 
  • /ShowLimits - Shows amount of tribe structures and structure limits /suicide - kills your player
  • /setorp - places your tribes ORP in the location you are standing
  • /showorp - will display a visual field for 10 seconds to show the location of your ORP
  • /removeorp - will remove the tribes ORP
  • /dctokens - Shows your Dino Colour token balance
  • /sdcr - Uses 1 token from your balance and randomizes the target dino colour
  • /sdc <region> <color> - When looking at a dino uses 1 token from your balance and sets that region to that color. Do this for each region on the dino. Each dino only uses 1 token during its lifetime, not per region. (Example:  /sdc 0 1     this would paint region 0 with the colour red)
  • /savedc <name> - When looking at a dino saves the colour scheme as the name (Saved colour schemes are species-specific)
  • /listdc - When looking at a dino will list all available saved dino colour schemes for that species
  • /loaddc <name> - When looking at a dino loads the colour scheme of that name (Saved colour schemes are species-specific)

MODS

  • ArkWarfare Community Mod
  • ArkWarfare Utilities Plus
  • ArkWarfare Island Map Extension
  • ArkWarfare Ragnarok Map Extension
  • ArkWarfare Aberration Map Extension
  • ArkWarfare Extinction Map Extension
  • ArkWarfare Valguero Map Extension
  • Super Structures (SS)
  • Bitou2k's Binocular
  • Dino Storage
  • WShopUI
  • StructureSaver2

Steam Mod Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1849745192

PLUG-INS

  • High-Level Dino Distribution: This plugin is used on all maps other than Ragnarok, and will result in the dinos spawning on other maps with similar high-level ranges to what Ragnarok offers, thus balancing dino levels.
  • Turret Filler: fill your turrets with the ammo in your inventory by using an ingame command! Cannot be used in Raid Cooldown.
  • Structure Limit: This plugin is used to limit the total amount of structures a tribe can have per map. Each tribe has a structure limit of 30,000 structures per map applies. You can check at any time how many structures you have placed by typing in global chat /ShowLimits There are also individual structure limits in place for certain items:
    • Small Crop Plots (200)
    • Medium Crop Plots (200)
    • Large Crop Plots (200)
    • Lights (50 of each)
    • Item Aggregator (8)
    • Item Collector (4)
    • Element Catalyzer (4)
    • Gacha Gavager (6)
    • Sheep Grinder (3)
    • Soul Terminal (1)
  • Discord In-Game Chat: This plugin is used on all maps to integrate in-game chat into this discord channel #ingame-chat.
  • Dino Colours: This plugin is used for donators that are given access to use commands in-game to colour their dinos.
  • AWF PVP: This plugin aims to solve a few glitches, exploits and cheese methods. Features include: Bola trap reduced duration, flamethrower damage reduced by 30%, plant z flash blind effect removal on players, grappling hook does not work in the boss arena, can not take Gigas into the boss arena, cannon damage reduced by 50%.
  • AWF Items: This plugin is used to add hard caps on items in-game that would otherwise not cap until a server reboot or transfer - giving another layer of cap protection to minimise chances of using overcap items.
  • AWF Speedy Flyer: This plugin sets customised max speeds for Flyers. Refer to the above for flyer speeds.
  • Anti Structure Mesh: If the system detects you have placed a structure inside the mesh, it will remove and place the structure back into your inventory. Whilst this will not fully stop meshed structures, it will heavily improve this. Punishments will be heavily enforced for tribes with meshed structures given the difficulty to achieve.
  • AWF Rare Sightings: A custom in-game automatically generated dino event system that spawns high-level dinos that have a visual effect and will drop loot when killed. We will remove the rare sightings mod.
  • AWF ORP: This plugin allows each tribe to place 1 ORP per map.
    • 1 ORP per tribe per map
    • Use global chat command to SET, REMOVE or SHOW ORP
    • ORP will be activated 30 minutes after the last tribe member logs off
    • If you combat log during a raid/PVP and log off within a 10-minute window of PVP/Raiding, ORP will have a penalty delay added before activation of 90 minutes
    • When ORP is activated your base within the ORP zone will have the following protection:
      • Turret Damage x3
      • Dino Damage x2
      • Structure Resistance 30% (for land bases only)

Custom ArkWarfare Mod Features:

  • Shadowmane PVP Balance: prevents the Shadowmane from dismounting its targets when using the Teleport attacks.
  • ArkWarfare Bed Detector: grants raptors the ability to sniff out and locate enemy beds using a real-time HUD.
  • ArkWarfare MindWipe: is craftable from your inventory and only resets your levels, no more annoying engram resets!
  • Transferrable Element/Shards and Bulk Element: allow converting element and shards into cross-travel element so that you can travel to other servers in the cluster.
  • Dino XP Potion: can be purchased from the in-game shop and will give enough XP for your dino to reach the max level.
  • ArkWarfare Reusable Parachute: is exactly what the name says, a reusable parachute!
  • ArkWarfare Reusable Grapple: is exactly what the name says, a reusable grapple!
  • Custom Skins: are available in the in-game shop for various weapons!
  • ArkWarfare Protection Shields: have been revamped and are available via admin request for new players and raided tribes from Day 3 onwards.
  • New Ingame Shop: A new in-game shop with a new interface, points are accessible across the cluster.
  • AWF Dino Storage: Looks like a cryofridge, can be used to safely store your dinos in Cryopods AND Soultraps. This structure cannot be destroyed, it is a ghost structure meaning you can walk through it, and it can only store up to 40 cryos/souls in total. Soul Terminal will no longer be indestructible and other features will be activated.
  • AWF Bola: A custom bola made for ArkWarfare with a 15-second trap timer
  • AWF Tek Bow: stun removed
  • AWF Sage Plus Teleporter: a smaller version of the vanilla TP (4x4 in size)
  • AWF ARB Cache: stores ARB in 1k stacks, use it to transfer servers so inventory isn't crowded with stacks of 100 arb
  • Player XP Potion: can be purchased from the ingame shop to give your player a boost in XP points.
  • AWF Red Cryofridge: acts like a normal cryofridge but can store both cryo pods and soul traps