ArkWarfare Evolved 10x Cluster Info
Server Settings
- Maps: The Island, Ragnarok, The Center, Aberration, Extinction, Crystal Isles, Gen2, Fjordur.
- Tribe Limit: 4
- Alliances: No
- General Harvest: 10x
- Element Harvest: Ext x3, Lost 3x, Fjor x5, Rag x3, Isles x4, Gen1 & Gen2 x2
- XP: x5 Week 1, x10 Week2+
- Taming: x10
- Egg Hatch Speed: x30
- Maturation: x30
- Turret Limit: 125
- Tame Limit: 750
- Max Player Level: 105 +5 Chibi, +10 Fjordur Runes, +15 Isl Overseer, +15 Rag Manticore, +15 Aberration, +15 Gen2 (180)
- Max Wild Dino Level: 150 (Tek +20% / Wyvern & Drake eggs 190)
- Dino point levelling increased to allow +120 points post-tame
- Baby Imprinting Bonus: x1
- Structure Damage: x1
- Dino Turret Damage: x1
- Cave Damage: x6
- Offline Raid Protection:
- 3x Turret Damage, 30% Structure Resistance (non-cave damage locations)
- 2x Turret Damage, ~1x Cave Damage (cave damage locations)
- Custom Recipe Effectiveness: x2
- Fishing Loot Quality: x2
- Crop Growth Speed: x5
- Unlimited Mindwipes
- Gamma: Allowed
- Player Stats Slight Increase - Dino Stats Vanilla
- Food & Water Consumption Reduced
- Floating Damage Text - disabled
- 1 hour game time equals 18 minutes in real-time
- Item/Resources weight reduced by 65%
- Stack sizes are mostly 2,000 for resources with a few exceptions. Ammo is 250 (ARB is 100)
- Tribe slot cooldown of 1 hour
- PVP respawn: 60sec
- Player Movement Speed Level Cap of 191.5%
- Player Crafting Skill capped at 1800 (5 points to max)
- Player Melee Level Cap of 700%
- Dino Food Level Cap of 200k
- After a creature is deployed from a cryopod or soultrap, the following nerfs apply:
- Cryo Nerf will last for 10 seconds
- Reduces the amount of damage dealt by the creature by 90%
- Saddle Cap: 124% (some dinos have reduced caps)
- Weapon Cap: Week 1 = 350% cap, Week 2 = 370% cap , Week 3 = 390% cap, Week 4 = 400%
- Flak Cap: Week 1 = 1250, Week 2 = 1350, Week 3+ = 1500
- Artifact Cave Building: allowed (artifacts/tributes in white drops)
- Tribe Structure Limit (per map): 30,000
- Structure Snap Limit: 7,000
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Other Changes
- Cross Travel Element & Element Shards = Yes
- Nanny Imprinting = 100%
- Structures will lock by default
- Reusable Grappling Hook will not work in boss arenas
- Cryopods & Soul exploit to release unintentional dinos into the boss arena will no longer work
- Gigas taken into a boss fight will receive full torpor and remain unconscious for the boss fight
- SS Water Pipe intake allows water when placed anywhere (no need for pipes direct in water source)
- Decay Timers: Metal structures 8 days. Lower-tier structures decay quicker, and single foundations decay in 12 hrs. After the timer, it can be demolished.
- Beaver Dams will despawn after 120 seconds of being accessed
- Plant Species Z flashbang will not affect players' vision
- Cannon damage reduced by 50%
- Shotgun Bullet crafting recipe customised (only requires Metal Ingots & Gunpowder)
- Heavy Turret Crafting Recipe updated to remove the Auto Turret requirement
- Gacha tribe limit of 6 per map
- Fence Foundations & Rafts removed
- Flamethrower damage reduced by 20%
- Cryo cooldown reduced to 3min.
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Custom Crafting
- Simple Shotgun Ammo: 20 Gunpowder, 5 Metal Ingot
- Heavy Turret: Does not need auto turret.
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Platform Saddle Limits
- Transmitter, Stairs and Dedicated Storage are not able to be placed on platform saddles
- The number of structures placeable is limited on the following creatures:
- Racer - 38
- Quetz - 30
- Skiff - 10
- Motorboat - 20
- Chelon - 30
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Custom Dino Spawns
- Tek Trike - All Maps - Grasslands
- Amargasaurus - The Center & Fjordur - Grasslands
- Bloodstalker - Aberration - Blue Zone
- Dinopithecus - Ragnarok - Monkey Island
- Sinamacrops - Ragnarok - Jungle
- Tropical Wyvern - Ragnarok - Desert Oasis
- Blood Wyvern - The Center - Volcano
- Ember Wyvern - The Island - Mountains
- Deinonychus - Fjordur - already spawns on map
- Tek Stryder (Day8) - Fjordur - Grasslands
- Additional Giga, Carcha & Rhynio spawns on each map (excl. Aberration)
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Dino Restrictions
- Day 1 Wipe - All dinos not listed below.
- Day 2 (10am) - Crystal Wyverns, Stego, Rock Golem, Andrew, Desmo.
- Day 3 (10am) - Carcha Taming, Fjordhawk.
- Day 8 (10am) - Tek Stryder & Titans. Carcha breeding enabled.
- Day 15 (10am) - Voidwrym.
- Untameable - Noglin, Astrocetus & Astrodelphis.
- Wild corrupted dinos removed from Extinction (still spawn for OSD & Vein).
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Flyer Speed Caps
- Wyverns: 120%
- Crystal Wyverns: 100%
- Phoenix: 200%
- Griffin: 140%
- Rock Drake: 150%
- Argy: 150%
- Moth: 160%
- Pelagornis: 160%
- Ptero: 145%
- Quetz: 150%
- Tapejara: 150%
- Snow Owl: 120%
- Tropeognathus: 136.5%
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Dino Changes
- Dino will automatically change the imprinter of the dino to the person riding it.
- C4 is not placeable on Andrews.
- Allo - 20% increased melee per level, 1.2x resistance
- Arthropleura - 20% increased melee per level
- Basilo - 1.1x resistance
- Bloodstalker - 1.1x resistance
- Carcha - Tameable Day 3, Breedable Day 8
- Deiny - 20% increased HP per level
- Desmodus - Cannot pick & saddle cap 50
- Dilo - 200% increased melee per level
- Gasbag - 1.2x resistance
- Giga - 15% increase melee per level
- Kapro - 50% increase melee per level
- Kentro - 20% increase hp per level & 50% increase melee per level
- Maewing - nerfed resistance by 20% (saddle cap 100)
- Magma - 10% increase weight per level
- Managarmr - 40% increase melee per level
- Megachalon - 20% increase hp per level
- Mek - Base melee damage increase by 50%
- Pachy - 200% increased melee per level
- Paracer - 25% HP increase per level & 1.2x resistance
- Raptor - 50% increased melee per level, 1.3x resistance
- Reaper - 50% increased melee per level
- Rex - 15% increased melee per level
- Rhinos - 15x charge damage, 20% faster charge buildup speed
- Sarco - 50% increased melee per level
- Spino - 50% increased melee per level
- Tapejara - Buffed resistance by 1.3x
- Theri - 50% increased melee per level, 1.2x resistance
- Trop Wyvern - 0.9x resistance
- Velonasaur - 200% increased melee per level, resistance 1.5x
- Voidwyrm - 0.9x resistance
- Wyverns - 1.15x resistance
- Stalkers resistance buff increased from 10% to 20%
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Boss Element Rewards
- Ragnarok/Lost/Crystal/Val Gamma - 250
- Ragnarok/Lost/Crystal/Val Beta - 500
- Ragnarok/Lost/Crystal/Val Alpha - 1000
- Broodmother/Megapithecus/Dragon Gamma - 200
- Broodmother/Megapithecus/Dragon Beta - 400
- Broodmother/Megapithecus/Dragon Alpha - 600
- Center Gamma - 200
- Center Beta - 400
- Center Alpha - 700
- Fjordur Fenrir Gamma - 350
- Fjordur Fenrir Beta - 600
- Fjordur Fenrir Alpha - 1500
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Alpha Dino Element Loot Table
- Alpha Raptor (3 element)
- Alpha Carno (3-5 element)
- Alpha Rex (3-10 element)
- Alpha Megalodon (3-10 element)
- Alpha Tuso (5-15 element)
- Ice Worm Queen (5-20 element)
- Alpha Wyvern (10-25 element)
- Alpha Mosasaur (10-25 element)
- Alpha Leedsichthys (10-30 element)
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Custom ArkWarfare Mod Features
- ArkWarfare Neuter Gun - right-click to set target dino, left-click to neuter target dino.
- ArkWarfare Healing Terminal - consumes 200 meat per 60s. Does a pulse every 12s, heals any injured allied dino in the range, lasts 10s, heals 100HP per sec.
- ArkWarfare Bed Detector: grants raptors the ability to sniff out and locate enemy beds using a real-time HUD.
- ArkWarfare MindWipe: is craftable from your inventory and only resets your levels, no more annoying engram resets!
- Transferrable Element/Shards and Bulk Element: allow converting element and shards into cross-travel element so that you can travel to other servers in the cluster.
- Dino XP Potion: can be purchased from the in-game shop and will give enough XP for your dino to reach the max level.
- Player XP Potion: can be purchased from the ingame shop to give your player a boost in XP points.
- ArkWarfare Reusable Parachute: is exactly what the name says, a reusable parachute!
- ArkWarfare Reusable Grapple: is exactly what the name says, a reusable grapple!
- Custom Skins: are available in the in-game shop for various weapons!
- ArkWarfare Protection Shields: have been revamped and are available via admin request for new players and raided tribes from Day 3 onwards.
- New Ingame Shop: A new in-game shop with a new interface, points are accessible across the cluster.
- AWF Dino Storage: Looks like a cryofridge, can be used to safely store your dinos in Cryopods AND Soultraps. This structure cannot be destroyed, it is a ghost structure meaning you can walk through it, and it can only store up to 40 cryos/souls in total. Soul Terminal will no longer be indestructible and other features will be activated.
- AWF Bola: A custom bola made for ArkWarfare with a 15-second trap timer
- AWF Tek Bow: stun removed
- AWF Sage Plus Teleporter: a smaller version of the vanilla TP (4x4 in size)
- AWF ARB Cache: stores ARB in 1k stacks, use it to transfer servers so inventory isn't crowded with stacks of 100 arb
- AWF Red Cryofridge: acts like a normal cryofridge but can store both cryo pods and soul traps
- Bulk Crafting Engrams: Cement Paste, Spoiled Meat, Sparkpowder and Gunpowder engrams for crafting bulk resource
- Equipped Armour Durability: will display dura icons on the right hand side of screen.
- Inventory durability icons: added to display the dura amount on the icon.
- Tribe Mate Locator: Press 'P' to active and have an on screen tracker that displays your tribe members names and distances. Colours will vary Red, Yellow, Green depending on the HP of tribe member.
- Alpha Score: added to leaderboards. You must log your online raids to boost your alpha score. See xxxx channel for more information.
- Ingame Server Event Trackers: added to discord - you will be notified for OSD, Element Veins, Gen2 Meteor changes, Lava Golem, Ice Worm Queen when they spawn.
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Ingame Shop
The AWF Shop can be accessed in-game by pressing F2.
Timed Bonus Points (applied every 15 minutes of gameplay) = 25 Points
- VIP Members are given 30 points per 15 minutes
- VIP+ Members are given 40 points per 15 minutes
- Platinum Members are given 50 points per 15 minutes
The AWF Shop is rolled out in stages to minimise any Pay2Win schemes for donators. The shop is rolled out on days 1, 2, 3, 8 & 15.
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Mods
- ArkWarfare Community Mod
- ArkWarfare Extras
- ArkWarfare Island Map Extension
- ArkWarfare Ragnarok Map Extension
- ArkWarfare The Center Map Extension
- ArkWarfare Aberration Map Extension
- ArkWarfare Extinction Map Extension
- ArkWarfare Valguero Map Extension
- ArkWarfare Crystal Isles Map Extension
- ArkWarfare Lost Island Map Extension
- ArkWarfare Genesis 1 Map Extension
- ArkWarfare Genesis 2 Map Extension
- ArkWarfare Fjordur Map Extension
- Super Structures (SS)
- Bitou2k's Binocular
- Dino Storage
- MX-E Ark Shop UI
- Simple Spawners
- ArkWarfare Utilities
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Ingame Commands
In-Game Commands (type the below into Global Chat whilst in-game)
F2 - Opens the AWF Shop UI in-game so you can spend your points on items
DEL - Opens the AWF UI Information
/ShowLimits - Shows amount of tribe structures and structure limits
/suicide - Kills your player
/ShowRates - will display any rate adjustments (1x is equal to server settings - boost = >1, reduction = <1)
/rarelist - displays a list of all active Rare Sightings
/DinoLimits - displays your tribe's dino limits
/ShowLimits - displays your tribe's structure limits
/countStructures - displays a counter to show how many snapped structures
/pvp 1 - enable damage text
/pvp 0 - disable damage text
ORP
/setorp - places your tribes ORP in the location you are standing
/showorp - will display a visual field for 10 seconds to show the location of your ORP
/removeorp - will remove the tribes ORP
DINO COLOUR TOKENS
/dctokens - Shows your Dino Colour token balance
/sdcr - Uses 1 token from your balance and randomizes the target dino colour
/sdc <region> <color> - When looking at a dino uses 1 token from your balance and sets that region to that color. Do this for each region on the dino. Each dino only uses 1 token during its lifetime, not per region. (Example: /sdc 0 1 this would paint region 0 with the colour red)
/savedc <name> - When looking at a dino saves the colour scheme as the name (Saved colour schemes are species-specific)
/listdc - When looking at a dino will list all available saved dino colour schemes for that species
/loaddc <name> - When looking at a dino loads the colour scheme of that name (Saved colour schemes are species-specific)
AWF QUESTS
/stats - will display your player stats in-game
/quests - command to get a list of active quests
/quest <id> - command to get details of a specific quest using the quest id
/completed - command to list of completed quests (not daily/weekly)
/rewards - claim quest rewards
TURRET FILLER
Fill your turrets with the ammo in your inventory by using an ingame command! Cannot be used in Raid Cooldown.
/fill TURRETTYPE - fills specific turret type
/turrets - change turret settings
Example:
/fill heavy would fill only turrets including "heavy" in their name
/fill !heavy would fill only turrets excluding "heavy" in their name
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ArkWarfare Loot Sources
The loot source list is shown in order of highest loot quality potential to lowest. Weapons, Armour, Saddles vary depending on the type of loot source.
The more difficult/higher risk loot sources will contain rarer items .
OSD & Element Veins will spawn on Lost Island. For locations please visit our discord.
- ArkWarfare Event Loot: highest loot quality for all top tier saddles/weapons/armour/dinos - incl Tek (40% bp chance)
- OSD Purple: top tier saddles/weapons/armour/resources/element/consumables - incl Tek (40% bp chance)
- Golem: 5-10 items - top tier saddles/weapons/armour - incl Tek (40% bp chance)
- Alpha Lootbox: top tier Armour/Saddles/Weapons - incl Tek (40% bp chance)
- Alpha Boss: 6-10 items - top tier Weapons/Saddles/Armour - incl Tek (40% bp chance)
- OSD Red: mid/top tier Weapons/Saddles/Armour/resources/consumables - incl Tek (30% bp chance)
- Beta Boss: 5-8 items - mid/high tier Weapons/Saddles/Armour - incl Tek Armour (30% bp chance)
- Ab Surface Red/Yellow: mid/top tier Weapons/Saddles/Armour - no tek (50% bp chance)
- Red Drops: mid/high tier Weapons/Saddles/Armour + ARB BPs - no tek (35% bp chance)
- Ice Worm: 3-6 items - mid/high tier Weapons/Saddles/Armour - no tek (20% bp chance)
- Beta Lootbox: mid/high tier Weapons/Saddles/Armour - no tek (30% bp chance)
- Yellow Drops/OSD: mid tier Weapons/Saddles/Armour - no tek (25% bp chance)
- Purple Drops: mid tier Weapons/Saddles/Armour - no tek (25% bp chance)
- Gamma Boss: 3-5 items - mid tier Weapons/Saddles/Armour - no tek (20% bp chance)
- Blue Drops/OSD: low/mid tier Weapons/Saddles/Armour - no tek (25% bp chance)
- Gamma Lootbox: low/mid tier Weapons/Saddles/Armour - no tek (20% bp chance)
- Green Drops: low tier Weapons/Saddles/Armour - no tek (25% bp chance)
- White Drops: Artifacts/Tributes (Green drops on Fjordur)